Position Type: Full-Time
Skill Level: Intermediate
Opportunity
We are looking for a full-time Environment/Prop artist to work for FastTrack Studio on various projects.
The availability needed for this position is 40 hours per week starting with a 1-year contract.
Please note, this position is intended for a freelance artist. This means you'll be responsible for handling taxes, hardware, and other aspects according to your country's laws. However, we offer special benefits due to the commitment required for this long-term project.
Required Abilities
- Proven experience in AAA 3D Asset creation, texturing, and Unreal Engine implementation.
- Strong understanding of 3D modeling, UV Unwrapping, and optimization.
- Strong understanding of texturing 3D assets using the PBR Workflow.
- Strong eye for detail and following references.
- Good understanding of modular workflows.
- Good understanding of the underlying logic in asset creation (how things are constructed, get damaged, etc)
- Excellent communication skills written & spoken in English.
- Strong enough hardware to handle demanding graphical tasks.
Nice to Have
- 1+ Years of experience working in the games or relevant industry.
- Good understanding of creating procedural materials using Substance Designer.
- Basic sculpting knowledge in Zbrush.